Components Quick question- if I know the magnitude of a certain vector, the coordinates of its tail (as an ordered triple), and that the vector itself is going in the same direction as another vector (given x/y/z coordinates of the other one), how can I find the components of the vector itself?
I got an answer but I don't think it's right because I can swap my values between x/y/z for it to work... but isn't there just 1 answer (only 1 possible x, y, and z component)? |