Thread: Components
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Old 05-10-2008, 05:36 AM
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Default Components

Quick question- if I know the magnitude of a certain vector, the coordinates of its tail (as an ordered triple), and that the vector itself is going in the same direction as another vector (given x/y/z coordinates of the other one), how can I find the components of the vector itself?

I got an answer but I don't think it's right because I can swap my values between x/y/z for it to work... but isn't there just 1 answer (only 1 possible x, y, and z component)?
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