Hi there!
I'm not the original poster, but I came to this forum to get this very question answered
Soroban: let me clarify.
The dice don't have numbers. They have 6 sides with (identical) symbols on them, and some blank sides.
The dice that the attacker rolls have 3 'success' sides, the defender's dice have 2 'success' sides.
The basic idea is that the attacker gets to roll a certain number of dice (dependent on their ingame character, etc), and the defender gets to roll a certain number of dice.
Whenever the attacker rolls more 'successes' than the defender, he scores a hit. When he rolls equal or lower numbers of 'sucesses', no hits are scored.
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The question is: how could one calculate the odds of the attacker scoring at least one hit, given that C is the number of dice the attacker gets to roll and D is the number of dice the defender gets to roll?
My probability has gotten VERY rusty over the years, so I couldn't for the life of me figure out this (probably basic) problem